Articles

Recent Physiotherapy Advances in Stroke Patient for Upper Limb Training: A Literature Review

Various advanced techniques are used in rehabilitation to improve arm and hand function, which are essential for independent daily life. These techniques include Virtual Reality, Robotic devices, Constraint-Induced Movement Therapy to Mirror Therapy. Telerehabilitation, biofeedback, and wearable sensor methods primarily target neurological impairments such as paresis and spasticity by activating neural circuits or influencing peripheral effectors. However, CIMT, particularly in its modified expression, restrains the non-affected arm and simultaneously trains the affected limb, which is most effective in improving upper limb function. Mirror Therapy, which may also be applied to severely paralyzed limbs, offers several benefits. Nonetheless, newer technologies are costlier and more complicated while simultaneously limiting access, particularly to patients residing at a distance. In this regard, tele-rehabilitation appears to be a functional alternative that uses telecommunication networks, making therapy affordable and accessible.

The Importance of Artificial Intelligence in Modern Media Education Technologies in Institutions of Higher Education

This scientific work provides information about the importance of artificial intelligence in modern media education technologies in institutions of higher education. Artificial intelligence in media education in Uzbekistan offers unique opportunities for students and educators. Initially, artificial intelligence (AI) is employed for personalizing the educational process by adapting learning materials to the individual needs of each student. This contributes to more effective comprehension of the material and improved academic performance.

Virtual Reality and Language Learning in Hospitality: An Investigation of Students’ Perceptions

This research investigates the perceptions of students within the hospitality management program at Politeknik Negeri Lampung (Polinela) regarding the utilization of Virtual Reality (VR)-based learning in English for Hospitality, a specialized branch of English for Specific Purposes (ESP). With a qualitative approach, the study aims to uncover students’ perspectives on both the challenges encountered and the aspects appreciated in the context of VR-based language learning. The participants, comprising 23 individuals, responded to open-ended questions that aimed to delve into their experiences. The findings shed light on the feasibility and effectiveness of VR-based learning, with the majority of participants reporting minimal difficulties. Appreciation for the immersive learning experience, novelty, realism, and engagement factors were evident in their responses. This research contributes to the understanding of incorporating innovative technologies like VR in ESP contexts, highlighting the need to address technical challenges and optimize language support for a diverse learner population. The outcomes offer insights into the potential of VR-based learning to enhance language acquisition within specific vocational domains.