Abstract :
This literature review explores the transformative role of courseware development in contemporary education, examining its integration of informative content and formative practice questions. Emphasizing the significance of interactive multimedia and game-based approaches, the study delves into trends catering to diverse learning styles and showcasing the adaptability of courseware across disciplines, including power electronics, special education, preschool education, mathematics, and physical education. Utilizing a qualitative descriptive method with literature study techniques, the research critically examines the current state of courseware development, addressing key questions on pedagogical foundations, adaptive learning technologies, and challenges faced by educators. This provides insights into the challenges, opportunities, and implications of courseware development, serving as a valuable resource for educators, policymakers, and researchers navigating the dynamic landscape of education in the digital age.
Keywords :
Adaptive Learning., courseware development, educational technology, game-based approaches, Interactive MultimediaReferences :
- Alshehri, A., Rutter, M., & Smith, S. (2019). Assessing the relative importance of an e-learning system’s usability design characteristics based on students’ preferences. European Journal of Educational Research, 8(3), 839–855. https://doi.org/10.12973/eu-jer.8.3.839
- Bakan, U., & Bakan, U. (2018). Game-Based Learning Studies in Education Journals: A Systematic Review of Recent Trends. Actualidades PedagóGicas, 72, 119–145. https://doi.org/10.19052/ap.5245
- Chen, M., Tsai, S. & Chang, C. (2019). Effects of Game-Based Instruction on the Results of Primary School Children Taking a Natural Science Course. Education Sciences, 9(2), 79. MDPI AG. Retrieved from http://dx.doi.org/10.3390/educsci9020079
- Fatimah, N. H. and W. (2018). Development of a Mathematics courseware: Fractions. Disease Models & Mechanisms, 11(2), dmm032086. http://dmm.biologists.org/lookup/doi/10.1242/dmm.032086
- Gaddi, J., Osorio, I. M., Geotina, A., Plaza, S., Orillaneda, E.M., Alentajan, J., & Maarat, J. (2024). Factors Influencing Entrepreneurial Intention of the Senior High School Students. International Journal of Science and Management Studies (IJSMS), v7(i1), 10-24. https://www.ijsmsjournal.org/2024/volume-7%20issue-1/ijsms-v7i1p102.pdf
- Gunawardhana, P. D., & Palaniappan, S. (2016). Using multimedia as an education tool. 9th Annual International Conference on Computer Games Multimedia & Allied Technologies (CGAT 2016), 98–101. https://doi.org/10.5176/2251-1679_CGAT16.15
- Harikrishnan, H., Abd Halim, N. D., Harun, J., & Arjunan, S. (2021). Constructivist Digital Game-Based Learning Courseware for Slow Learners with Numeracy Difficulties. Environment-Behaviour Proceedings Journal, 6(SI4), 75–80. https://doi.org/10.21834/ebpj.v6isi4.2904
- Huang, S. (2016). Development and application of online courseware for english teaching. International Journal of Emerging Technologies in Learning, 11(3), 10–14. https://doi.org/10.3991/ijet.v11i03.5197
- Jayachithra, J. (2020). Information and communication technology in teaching and learning: Perspective on e-learning at the higher education level. International Journal of Recent Technology and Engineering (IJRTE), 8(5), 4084-4086. https://doi.org/10.35940/ijrte.E6697.018520
- Jumi, M., & Muhamad Adnan, M. H. (2022). Development of Online Courseware for Low-Achieving Special Education Students Learning Communication. Journal of Engineering, Technology, and Applied Science, 4(2), 67–77. https://doi.org/10.36079/lamintang.jetas-0402.379
- Krismadinata, Mulya, R., & Juwita, M. D. (2022). E-learning Courseware Development for Power Electronics Course. International Journal of Interactive Mobile Technologies, 16(3), 66–81. https://doi.org/10.3991/IJIM.V16I03.27723
- Kumar Bhowmik, M., Ping Lim, C., Smith, M., & Victoria, L. T. (2018). Digital Learning for Developing Asian Countries : Achieving equity, quality and efficiency in education. Abingdon: Routledge. http://www.oapen.org/record/648692
- Languing, B. J. N., Ferol, J. M. G. G., Gaddi, J. A. G., Sarayan, I. R. T., Bulay, B. Z., & Sarvida, J. H. G. J. (2023). Factors affecting Grade 11 students’ study habits during the pandemic. Cognizance Journal of Multidisciplinary Studies, 3(12), 274-288. https://doi.org/10.47760/cognizance.2023.v03i12.022
- Lee, D. P.Y & Chai, T. J. (2022). The Usage of MS Word And JavaScript in ELearning Courseware Development. PUPIL: International Journal of Teaching, Education and Learning, 5 (3), 68-82. DOI- https://doi.org/10.20319/pijtel.2022.53.6882
- Leow, F.-T., & Neo, M. (2014). Interactive multimedia learning: Innovating classroom education in a Malaysian university. Turkish Online Journal of Educational Technology, 13(2), 99–110.
- Nordin, N. (2019). Design and Development Multimedia Learning’s Physics 1. International Journal of Heritage, Art and Multimedia, 108–123. https://doi.org/10.35631/ijham.25009
- Pareja, S. M. W. (2021). Development of Game-Based Approach Courseware in Learning Computer System Servicing. Inclusive Society and Sustainability Studies, 1(1), 23–26. https://doi.org/10.31098/issues.v1i1.610
- Plomp, T and Nieveen, N. (2013). Educational Design Research Part A: An Introduction, Enschede: SLO
- Pratama, L. D., & Setyaningrum, W. (2018). Game-Based Learning: The effects on student cognitive and affective aspects. Journal of Physics, 1097, 012123. https://doi.org/10.1088/1742-6596/1097/1/012123
- Savita, K. S., Luthfi, S. N. S. S., Aziz, N., Akhir, E. A. P., & Muniandy, M. (2018). A Preliminary Study of Science Courseware Development for Generation Alpha in Malaysia’s Preschools. Advanced Science Letters, 24(3), 1780–1784. https://doi.org/10.1166/asl.2018.11158
- Schroeder, K., Hubertz, M., Van Campenhout, R., Johnson, B. G. (2022). Teaching and learning with AI-generated courseware: Lessons from the classroom. Online Learning, 26(3), 73-87.
- Septiani, A. N. S. I., Rejekiningsih, T., Triyanto & Rusnaini (2020). Development of interactive multimedia learning courseware to strengthen students’ character. European Journal of Educational Research, 9(3), 1267-1279. https://doi.org/10.12973/eu-jer.9.3.1267
- Syawaludin, A., Gunarhadi, G., & Rintayati, P. (2019a). Enhancing elementary school students’ abstract reasoning in science learning through augmented reality-based interactive multimedia. Indonesian Science Education Journal/ Jurnal Pendidikan IPA Indonesia, 8(2), 288–297. https://doi.org/10.15294/jpii.v8i2.19249
- Syawaludin, A., Gunarhadi, G., & Rintayati, P. (2019b). Development of augmented reality-based interactive multimedia to improve critical thinking skills in science learning. International Journal of Instruction, 12(4), 331–344. https://doi.org/10.29333/iji.2019.12421a
- Tran-Duong, Q. H. (2021). Designing e-courseware to support vietnamese students in self-study fractions (4th grade mathematics) by programmed instruction method. International Journal of Instruction, 14(4), 259–280. https://doi.org/10.29333/iji.2021.14416a
- Tsai, S. C. (2011). Multimedia courseware development for world heritage sites and its trial integration into instruction in higher technical education. Australasian Journal of Educational Technology, 27(7), 1171–1189. https://doi.org/10.14742/ajet.911
- Wiana, W., Barliana, M. S., & Riyanto, A. A. (2018). The effectiveness of using interactive multimedia based on motion graphic in concept mastering enhancement and fashion designing skill in digital format. International Journal of Emerging Technologies in Learning, 5–20(02), 4. https://doi.org/10.3991/ijet.v13i02.7830
- Wu, T. J., & Tai, Y. N. (2016). Effects of multimedia information technology integrated Multi-Sensory instruction on students’ learning motivation and outcome. Eurasia Journal of Mathematics, Science and Technology Education, 12(4), 1065–1074. https://doi.org/10.12973/eurasia.2016.1552a
- Zhang, D., Li, F., & Zhang, X. (2021). Development and Experimental Research of Multimedia CAI Courseware for Hurdle Running. Journal of Testing and Evaluation, 49(4). https://doi.org/10.1520/JTE20200191