Abstract :
The creative thinking ability of students in mathematics remains very low in practice. Creative thinking skills can be enhanced through contextual mathematics learning by connecting mathematics to everyday life, and one of its examples is the use of hopscotch games. However, in reality, there are no existing learning tools that incorporate games to improve students’ creative thinking skills. This study is a developmental research aimed at designing mathematics learning tools with hopscotch games on the topic of the area of plane figures, aligned with the Merdeka Curriculum. The development model used is the 4D model. Data collection techniques include observation, tests, and questionnaires. Validity is determined through the validation results of teaching modules, student worksheets and test packages. Practicality is assessed from observations on the implementation of the learning tools, while effectiveness is measured by learning mastery, N-Gain category, student response questionnaires, and statistical tests. The research results indicate that the developed learning tools meet the criteria of being valid, practical, and effective. The validity coefficients for the teaching module, student worksheets and test packages are 3.38, 3.31, and 3.43. The observation results for the implementation of the learning tools achieved a score of 3.83, categorized as high. The classical mastery percentage reached 76.5%, with 100% of students in at least the medium N-Gain category. Students’ responses were positive, and there was a significant influence of the implementation of mathematics learning tools with hopscotch games on improving students’ creative thinking skills. Therefore, these learning tools are deemed feasible and effective for enhancing students’ creative thinking abilities through hopscotch games.
Keywords :
Creative Thinking, hopscotch game, plane figuresReferences :
- Andiyana, M. A., Maya, R., & Hidayat, W. (2018). Analisis Kemampuan Berpikir Kreatif Matematis Siswa Smp Pada Materi Bangun Ruang. Jurnal Pembelajaran Matematika Inovatif, 1(3), 239–248. https://doi.org/10.25134/jes-mat.v8i2.5609
- Aprilia, E. D., Trapsilasiwi, D., & Setiawan, T. B. (2019). Etnomatematika pada Permainan Tradisional Engklek Beserta Alatnya Sebagai Bahan Ajar. Kadikma, 10(1), 85–94.
- Apriliana, C. (2023). Pengaruh Permainan Tradisional Engklek Berbantuan Etnomatematika pada Materi Pembelajaran Bangun Datar terhadap Kemampuan Berpikir Kreatif Matematis Siswa Kelas IV SD. Universitas Pendidikan Indonesia.
- Arafah, R. A. D., Kurniati, D., Lestari, N. D. S., Pambudi, D. S., & Yuliati, N. (2023). Pengembangan Perangkat Pembelajaran Matematika Model Problem Based Learning untuk Meningkatkan Analyticity Siswa. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 12(3).
- Ardiansyah, A. S., Anwar, M., Prasetya, B. D., Wardani, R. K., & Ratnawati, N. (2023). Inovasi Bahan Ajar Etnomatematika Melalui Permainan Engklek Dengan Game Based Learning Terhadap Kemampuan Berpikir Kreatif Peserta Didik. Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika Dan Statistika, 4(2), 1344–1357. https://doi.org/10.46306/lb.v4i2.375
- Aziz, M. T., & Susan, T. (2021). Peningkatan Motorik Kasar Anak Usia 4-5 Tahun Melalui Permainan Tradisional Sondah Gunung (Engklek). El-Mujtama: Jurnal Pengabdian Masyarakat, 1(1), 21–33. https://doi.org/10.47467/elmujtama.v1i1.262
- Bawazir, I. A., Fauzi, R. A., & Rukmana, A. (2023). Pengaruh Permainan Tradisional Gobak Sodor Terhadap Peningkatan Kelincahan Siswa Sekolah Dasar. Jurnal Porkes, 7(2), 696–705. https://doi.org/10.29408/porkes.v7i2.27294
- Dewi, M. (2018). Pengaruh Pendekatan Open-Ended terhadap Kemampuan Berpikir Kreatif dan Self Esteem Siswa Madrasah Aliyah Daar Al Uluum Kisaran. Jurnal Internasional Workshop, 774–784.
- Erliansyah, Mutia, N., & Aini, S. (2023). Efektivitas Media Pembelajaran PowerPoint Interaktif Berbasis Inkuiri Terbimbing pada Materi Reaksi Reduksi Oksidasi terhadap Hasil Belajar Siswa. Jurnal Pendidikan Mipa, 13, 538–543. Retrieved from http://www.ejournal.tsb.ac.id/index.php/jpm/article/view/1098%0Ahttp://www.ejournal.tsb.ac.id/index.php/jpm/article/download/1098/596
- Fauzi, I., & Arisetyawan, A. (2020). Analisis Kesulitan Belajar Siswa pada Materi Geometri di Sekolah Dasar. Kreano, Jurnal Matematika Kreatif-Inovatif, 11(1), 27–35. https://doi.org/10.59188/jurnalsostech.v2i7.377
- Firdaus, A., Asikin, M., & Agoestanto, A. (2021). Kemampuan Berpikir Kreatif pada Model Learning Cycle 5E Ditinjau dari Metakognisi Siswa. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 12(3), 382–398.
- Handoko, H. (2017). Pembelajaran Matematika Model Savi Berbasis Discovery Strategy Materi Dimensi Tiga Kelas X. Jurnal EduMa, 6(1), 85–95.
- Herianto, H., Sumiati, S., & Jusmiana, A. (2021). Pengaruh Pendekatan Etnomatematika Dan Gaya Kognitif Terhadap Kemampuan Berpikir Kreatif Siswa. … Jurnal Pendidikan Matematika, 6, 1–16. Retrieved from https://www.e-journal.my.id/pedagogy/article/view/1526%0Ahttps://www.e-journal.my.id/pedagogy/article/download/1526/1238
- Hermawan, J. S., Asikin, M., & Dwidayati, N. K. (2019). Kemampuan Berpikir Kreatif Matematis pada Pembelajaran Mathematics in Context dengan Pendekatan Open Ended. Prosiding Seminar Nasional Pascasarjana (PROSNAMPAS) UNNES, 474–478.
- Laila, N. (2021). Pengaruh Pembelajaran Realistic Mathematics Education (Rme) Terhadap Kemampuan Berpikir Kreatif Siswa Kelas Vii Smp Pada …. Stkippgri-Bkl.Ac.Id. Retrieved from http://repo.stkippgri-bkl.ac.id/id/eprint/1140%0Ahttp://repo.stkippgri-bkl.ac.id/1140/1/Nur Laila_1746611019_pendidikan matematika_2021.pdf
- Mashitoh, N. L. D., Sukestiyarno, Y. ., & Wardono. (2019). Analisis Kemampuan Berpikir Kreatif Berdasarkan Teori Wallas pada Materi Geometri Kelas VIII. Unnes : Universitas Negeri Semarang, 21(1), 229–234.
- Nasobandi, A. (2022). Pengaruh Model Pembelajaran Project Based Learning Terhadap Kemampuan Berfikir Kreatif. Intelektium, 3(2), 1–7. https://doi.org/10.37010/int.v3i2.1071
- Nur’Aeni, E., Oktaviani, L., & Apriani, I. F. (2020). Didactical design of square circumference based on Petak Umpet traditional game in Elementary School. Journal of Physics: Conference Series, 1581(1). https://doi.org/10.1088/1742-6596/1581/1/012051
- Nurjan, S. (2018). Pengembangan Berpikir Kreatif. AL-ASASIYYA: Journal Basic Of Education, 3(1), 105–116.
- Pambudi, D. S. (2022). The Effect of Outdoor Learning Method on Elementary Students Motivation and Achievement in Geometry. International Journal of Instruction, 15(1), 747–764. https://doi.org/10.29333/iji.2022.15143a
- Rahmat, M. A., & Nur, L. (2024). Permainan Tradisional Sondah untuk Meningkatkan Keterampilan Sosial Peserta Didik. PEDADIDAKTIKA: Jurnal Ilmiah Pendidikan Guru Sekolah Dasar, 11(2), 397–412. https://doi.org/10.17509/pedadidaktika.v11i2.74406
- Saidah, I., Dwijanto, & Iwan, J. (2020). Kemampuan Berpikir Kreatif Siswa dalam Pembelajaran Matematika. In Seminar Nasional Pascasarjana 2019. Universitas Negeri Semarang.
- Sari, M. H., & Tertemiz, N. (2017). The effects of using geometry activities based on dienes’ principles on 4th graders’ success and retention of learning. Egitim ve Bilim, 42(190), 1–23. https://doi.org/10.15390/EB.2017.6161
- Siregar, R. N., Karnasih, I., & Hasratuddin. (2020). Pengembangan Perangkat Pembelajaran Berbasis Pendekatan Realistik untuk Meningkatkan Berfikir Kreatif dan Self-Efficacy Siswa SMP. Jurnal Pendidikan Glasser, 4(1), 45–64.
- Siregar, R. N., Mujib, A., Siregar, H., & Karnasih, I. (2020). Peningkatan Kemampuan Berpikir Kreatif Siswa Melalui Pendekatan Matematika Realistik. Edumaspul: Jurnal Pendidikan, 4(1), 56–62. https://doi.org/10.33487/edumaspul.v4i1.338
- Situmorang, A. S. (2022). Pengaruh Pendekatan Open-ended Terhadap KemampuanBerpikir Kreatif Matematis Peserta Didik. SEPREN: Journal of Mathematics Education and Applied, 4(1), 74–80.
- Suryaningsih, C., & Munahefi, D. N. (2021). Penerapan Puzzle Bernuansa Etnomatematika Melalui Permainan Engklek pada Materi Bangun Datar. PRISMA, Prosiding Seminar Nasional Matematika, 4, 111–118. Retrieved from https://journal.unnes.ac.id/sju/index.php/prisma/article/view/45008
- Suwito, A., & Trapsilasiwi, D. (2016). Pengembangan Model Pembelajaran Matematika Smp Kelas Vii Berbasis Kehidupan Masyarakat Jawara (Jawa Dan Madura) Di Kabupaten Jember. JIPM (Jurnal Ilmiah Pendidikan Matematika), 4(2), 79. https://doi.org/10.25273/jipm.v4i2.841
- Ulfa, A., Ruzyati, M., San, S. M., & Prayitno, B. A. (2018). Profil Kemampuan Berpikir Kreatif Siswa Laki-Laki dan Perempuan di Sebuah SMA Negeri Surakarta. Proceeding Biology Education Conference, 14(1), 532–540.
- Yanti, Y. R., Sari, E., Azzahra, M., & Semarang, U. N. (2022). Penerapan Metode Etnomatematika Pada Permainan Engklek Sebagai Media Pembelajaran Materi Bangun Datar Matematika Jenjang Sekolah Dasar. Prosiding Seminar Nasional Pendidikan Matematika IV (Sandika IV, 4(Sandika IV), 612–618. Retrieved fromhttps://proceeding.unikal.ac.id/index.php/sandika/article/view/1269
- Yudianto, E., Febriyanti, R. A., Sunardi, S., Sugiarti, T., & Mutrofin, M. (2021). Eksplorasi etnomatematika pada Masjid Jami’ Al-Baitul Amien Jember. Ethnomathematics Journal, 2(1), 11–20. https://doi.org/10.21831/ej.v2i1.36329
- Yullah, A. S., Susanto, S., & Suwito, A. (2022). Efektivitas Model Pembelajaran Discovery Berbantuan Geogebra Ditinjau Dari Kemampuan Berpikir Kreatif Siswa. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 11(2), 1222. https://doi.org/10.24127/ajpm.v11i2.5010
- Yuzila, B. Y., Tahir, M., Astawa, I. M. S., & Astini, B. N. (2023). Penerapan Metode Outdoor Learning Untuk Meningkatkan Kreativitas Anak Usia 5-6 Tahun di TK PGRI 18 Tanjung Luar Tahun 2023. Jurnal Ilmiah Profesi Pendidikan, 8(4), 2111–2117. https://doi.org/10.29303/jipp.v8i4.1701